GC Mod Guide
currently the language icon is disabled, this will be changed after a crowdin and all that shizz is setup disabled on line 90 of _includes/masthead.html
most things inside curly braces in text bodies indicate links to pages that dont exist yet
TODO
- Currently the PSOLoad guide is untested but it should be working. if someone can test and open an issue that would be amazing
- Save exploits have the base done, but a more in depth tutorial(mostly for picking a save, as well as uploading the save files named properly here need to be done)
- A lot of hardware guides are missing. This is pretty much method's territory so leave those alone
- SDMedia launcher / action replay guides are missing. I know nothing about them so i need someone to give a bit more info.
- Some pictures of a DOL-101 cube. inside and out. all angles. Please contact me(method) through the gamecube discord for more info
Pages that need work:
- Action Replay
- SD Media Launcher
- Save Exploits(the main page is done):
- 007
- AC
- BMX XXX
- FZero
- TP
- WW
- Ghost Recon 2
- Splinter Cell
- Splinter Cell Pandora
- TTYOD
- Colosseum
- pk XD
- SMS
- Melee
- Disassembly
- Controller Port LED
- GCLoader
- Fan Replacement(needs images)
- SD2SP2
- SNES2GC
- Digital Port in DOL-101
- Support Braces
- GCDigital(leave for now
Half done:
- GCDual
- Plug and Play
File Structure
General info should just go in _pages/en_US
, software guides should go in _pages/en_US/software
, and hardware guides should go in _pages/en_US/hardware
User-downloadable files should be stored in files
Save Exploits
Save exploit guides are stored under _pages/en_US/software/saveExploits
. there is a file called saveExploits.md
. this is the main page for save exploits and will have a TOC with all the other pages and other general info
Save exploit files should be in /files/saves/GAMENAME.zip
. They should also be named properly for gcmm. e.g. paper mario the thousand year door has an NTSC-U game id of G8ME
so that save file would be G8ME.gci
Hardware
Contributing
If you are so kind as to contribute to this guide(Thank you!) feel free to fork it and work on the Development
branch, this branch has the most up-to-date changes before merging into master
, which is what the website runs