A game inspired by Go, developed using Phaser JS

Overview

Influence

A game inspired by Go, developed using Phaser

Demo

How to play

Players take turns to select and color a tile. At the end of a turn, each tile will influence its neighbors by imparting some of its color.

If a tile gains enough color to pass the threshold, it can no longer be selected and will have a dark border. Conversely, a tile can lose its dark border and become selectable if it loses enough color.

The game ends when all tiles pass the color threshold. The player with the most colored tiles wins!

Play against AI

Set the difficulty and color of the AI player in the settings menu

Hint: Pit the AI against itself to pick up some strategies!

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Comments
  • Game license

    Game license

    Hi! Your game is a lot of fun. I noticed in the package.json it says the game is licensed ISC, is that intentional? I think it's the default setting so I'd want to check before I play with the source code.

    I made a little system for making simple games like this multiplayer for a hackathon recently, and I was thinking of trying to make yours multiplayer, but only if it's cool with you of course :)

    opened by tinco 3
Owner
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